Make the most out of WipEout HD's weapon system and tear your way through other pilots for points. Unlike in Single Race, the objective isn't to finish first - it's to inflict as much damage and destruction as possible.
Instead of awarding points for getting kills like the mode did in its previous appearances in the WipEout series, WipEout HD gives points for any hits to other contenders, as well as for completing a lap. Turbo, Shield and Autopilot items are disabled in Eliminator, and the Weapon Pads have no cooldown, although the player can't get an item from the same Weapon Pad more than once until they go over another. The player is given the option to perform a Combat Spin by hitting a button - R1 by default - to quickly spin their ship 180° and fire their weapon at someone behind, or meet their opponents halfway if they pulled away. Notably, this also intentionally allows Quakes to be fired backwards - something that isn't possible in other modes.
Eliminator can be played against AI or online opponents that also own the Fury DLC, with the ability to set the target to between 200 and 600 points in increments of 20 points.