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game_modes:detonator [2026/02/04 00:33] – [Gamer Strategies] Naotyugame_modes:detonator [2026/02/04 00:41] (current) – [Gamer Strategies] Naotyu
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 FIRST Early-game Stages 1-4 FIRST Early-game Stages 1-4
  
-Here, single fire is mandatory. Try to guarantee your shots from the mines you see, and if you pass by any more than 2 mines in the span of 5 seconds, you have exactly 5 seconds from right when you turn around to go back for them to get them. Once you go past 5 seconds of going backwards you take damage quickly. Try to optimise the timers and begin turning around half a second before 5 seconds are up to not take damage from going backwards. Keep in mind that doing this tech will cost you 9-11 hp on average, depending on how hard you hit the wall. So make it count, it's not free.+Here, single fire is mandatory. Try to guarantee your shots from the mines you see, and if you pass by any more than 2 mines in the span of 5 seconds, you have exactly 5 seconds from right when you turn around to go back for them to get them. Once you go past 5 seconds of going backwards you take damage quickly. Try to optimise the timers and begin turning around half a second before 5 seconds are up to not take damage from going backwards. If you wish to keep going backwards a little further what you can do so go backwards halfway to reset the timer and keep going.  Keep in mind that doing this tech will cost you 9-11 hp on average in the lower stages and an extra 5 if you keep going backwards from hitting the wall. On higher stages going backwards costs you around 10-20 hp from the higher speed of the later stages. Depending on how hard you hit the wall, is how much damage you take. So make it count, it's not free.
 (On certain maps, like Ubermall, you can turn into the path you didn't go down at the tip of the two paths joining back together and loop the two paths to clear all mines in that vicinity. You barely have enough time on stage 1-4 to do so and take 0 damage to do so, therefore, manipulating the timer they give you when going backwards.) (On certain maps, like Ubermall, you can turn into the path you didn't go down at the tip of the two paths joining back together and loop the two paths to clear all mines in that vicinity. You barely have enough time on stage 1-4 to do so and take 0 damage to do so, therefore, manipulating the timer they give you when going backwards.)