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wipeout_series:wipeout_2048 [2026/01/24 14:04] – replace TODO with FIXME ThatOneBonkwipeout_series:wipeout_2048 [2026/04/13 13:52] (current) – [Pickups] Project Respawn
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 ======WipEout 2048====== ======WipEout 2048======
 +[{{ wipeout_series:covers:wo2048_na_cover_art.jpg?200vh|WipEout 2048 (NA retail cover art)}}]
 **WipEout 2048** is an original anti-gravity combat racing video game developed by [[https://en.wikipedia.org/wiki/Psygnosis|Studio Liverpool]] for the PlayStation® Vita. It features brand new content in the form of 10 original tracks and 20 ships, a new single player campaign and online campaign, as well as content from [[wipeout_series:wipeout_hd|WipEout HD]] in the form of Cross-Play Multiplayer and later Downloadable Content that added the HD and Fury campaigns into the game. It is the eighth mainline installment in [[:wipeout_series|the WipEout series]], and was mostly well-received by reviewers, though criticized by fans for lack of several long-standing features present in previous games. **WipEout 2048** is an original anti-gravity combat racing video game developed by [[https://en.wikipedia.org/wiki/Psygnosis|Studio Liverpool]] for the PlayStation® Vita. It features brand new content in the form of 10 original tracks and 20 ships, a new single player campaign and online campaign, as well as content from [[wipeout_series:wipeout_hd|WipEout HD]] in the form of Cross-Play Multiplayer and later Downloadable Content that added the HD and Fury campaigns into the game. It is the eighth mainline installment in [[:wipeout_series|the WipEout series]], and was mostly well-received by reviewers, though criticized by fans for lack of several long-standing features present in previous games.
  
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 **Yellow Pickups**, **Offensive Items** or **Weapons** are fired at other pilots with the intent to damage or disrupt them. **Yellow Pickups**, **Offensive Items** or **Weapons** are fired at other pilots with the intent to damage or disrupt them.
  
-> **[[pickups:rockets#In WipEout 2048|Rockets]]**\\ Three rockets that are fired forward from the ship - classic, simple and effective.+> **[[pickups:rockets#In WipEout 2048|Rockets]]**\\ One to three rockets (depending on ship class) that are fired forward from the ship - classic, simple and effective.
  
 > **[[pickups:missile#In WipEout 2048|Missile]]**\\ Twin gyroscopically-stabilized homing projectiles that lock onto a pilot and bounce off and around walls during their chase. > **[[pickups:missile#In WipEout 2048|Missile]]**\\ Twin gyroscopically-stabilized homing projectiles that lock onto a pilot and bounce off and around walls during their chase.
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 > **[[pickups:leech_beam#In WipEout 2048|Leech Beam]]**\\ Lock onto another ship and steal its [[#Shield Energy]] for yourself. > **[[pickups:leech_beam#In WipEout 2048|Leech Beam]]**\\ Lock onto another ship and steal its [[#Shield Energy]] for yourself.
  
-> **[[pickups:mines#In WipEout 2048|Mines]]**\\ Deploy 5 small obstacles onto the track behind your ship. Hitting one is manageable, but hitting many will hurt. (Not available to Fighter Class ships)+> **[[pickups:mines#In WipEout 2048|Mines]]**\\ Deploy 3 or 5 small obstacles (depending on ship class) onto the track behind your ship. Hitting one is manageable, but hitting many will hurt. (Not available to Fighter Class ships)
  
 > **[[pickups:bomb#In WipEout 2048|Bomb]]**\\ A singular, more powerful obstacle that will also deal splash damage to nearby pilots when triggered. (Not available to Speed Class and Agility Class ships) > **[[pickups:bomb#In WipEout 2048|Bomb]]**\\ A singular, more powerful obstacle that will also deal splash damage to nearby pilots when triggered. (Not available to Speed Class and Agility Class ships)
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   * Finish in the top half;   * Finish in the top half;
   * Beat a specific opponent;   * Beat a specific opponent;
 +  * Beat X specific opponents;
   * Hit any opponent with a weapon;   * Hit any opponent with a weapon;
   * Hit any X opponents with weapons;   * Hit any X opponents with weapons;
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 =====Cross-Play===== =====Cross-Play=====
-...+**Cross-Play** is an online multiplayer mode that allows PlayStation® Vita and PlayStation® 3 players to compete against each other using content from [[wipeout_hd|WipEout HD]]. 
 + 
 +Out of the box the game provides the player with 4 tracks (**Vineta K**, **Anulpha Pass**, **Moa Therma**, and **Chenghou Project**) and 5 HD-variant ships ([[teams:feisar#in_wipeout_hd|Feisar]], [[teams:ag_systems#in_wipeout_hd|AG Systems]], [[teams:qirex#in_wipeout_hd|Qirex]], [[teams:auricom#in_wipeout_hd|Auricom]], and [[teams:piranha#in_wipeout_hd|Piranha]]) from [[wipeout_hd|WipEout HD]], with more tracks and ships being available via **Expansion packs** (FIXME add link). 
 + 
 +The experience of playing **Cross-Play** isn't too different from playing WipEout HD's Multiplayer Mode, with the exception of **Rank Progression** and lack of certain options available to the lobby host.
  
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 ====Music==== ====Music====
-(FIXME add music stuff)+**WipEout 2048** features 11 music tracks that can play during races: 
 +  * Anile - Change of Direction (Wipeout Mix); 
 +  * Camo & Krooked - Breezeblock (Wipeout Mix); 
 +  * The Chemical Brothers - Electronic Battle Weapon 3; 
 +  * Deadmau5 - Some Chords (Wipeout Edit); 
 +  * Dirtyloud - School of Funk; 
 +  * The Future Sound of London - We Have Explosive (2011 Rebuild Wipeout Edit); 
 +  * Noisia - Regurgitate (Wipeout 2048 Edit); 
 +  * Orbital - P.E.T.R.O.L (Final Drop Mix); 
 +  * The Prodigy - Invaders Must Die (Liam H Re-Amped Mix); 
 +  * Rockwell - BTKRSH (Wipeout Edit); 
 +  * Underworld - Kittens (Will Saul & Tam Cooper Remix). 
 + 
 +The game also features 3 music tracks outside of regular gameplay: 
 +  * DJ Fresh ft. Sian Evans - Louder (Drumsound & Bassline Smith Mix): Intro FMV music; 
 +  * Kraftwerk - Tour de France 2003 (Wipeout Edit): Single Player Menu music; 
 +  * Orbital - Beelzedub: Multiplayer Menu music. 
 + 
 +===Trivia=== 
 +  * Beelzedub was added in game update 1.01; 
 +  * Beelzedub was used as the menu music in the game's demo; 
 +  * Some tracks (like Kittens (Will Saul & Tam Cooper Remix), We Have Explosive (2011 Rebuild Wipeout Edit) or P.E.T.R.O.L. (Final Drop Mix)had other mixes appearing in the first 3 games of the series's tracklist.
  
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