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| wipeout_series:wipeout_2048 [2026/04/03 20:27] – [Music] fix page break ChaCheeChoo | wipeout_series:wipeout_2048 [2026/04/13 13:52] (current) – [Pickups] Project Respawn |
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| ======WipEout 2048====== | ======WipEout 2048====== |
| | [{{ wipeout_series:covers:wo2048_na_cover_art.jpg?200vh|WipEout 2048 (NA retail cover art)}}] |
| **WipEout 2048** is an original anti-gravity combat racing video game developed by [[https://en.wikipedia.org/wiki/Psygnosis|Studio Liverpool]] for the PlayStation® Vita. It features brand new content in the form of 10 original tracks and 20 ships, a new single player campaign and online campaign, as well as content from [[wipeout_series:wipeout_hd|WipEout HD]] in the form of Cross-Play Multiplayer and later Downloadable Content that added the HD and Fury campaigns into the game. It is the eighth mainline installment in [[:wipeout_series|the WipEout series]], and was mostly well-received by reviewers, though criticized by fans for lack of several long-standing features present in previous games. | **WipEout 2048** is an original anti-gravity combat racing video game developed by [[https://en.wikipedia.org/wiki/Psygnosis|Studio Liverpool]] for the PlayStation® Vita. It features brand new content in the form of 10 original tracks and 20 ships, a new single player campaign and online campaign, as well as content from [[wipeout_series:wipeout_hd|WipEout HD]] in the form of Cross-Play Multiplayer and later Downloadable Content that added the HD and Fury campaigns into the game. It is the eighth mainline installment in [[:wipeout_series|the WipEout series]], and was mostly well-received by reviewers, though criticized by fans for lack of several long-standing features present in previous games. |
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| **Yellow Pickups**, **Offensive Items** or **Weapons** are fired at other pilots with the intent to damage or disrupt them. | **Yellow Pickups**, **Offensive Items** or **Weapons** are fired at other pilots with the intent to damage or disrupt them. |
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| > **[[pickups:rockets#In WipEout 2048|Rockets]]**\\ Three rockets that are fired forward from the ship - classic, simple and effective. | > **[[pickups:rockets#In WipEout 2048|Rockets]]**\\ One to three rockets (depending on ship class) that are fired forward from the ship - classic, simple and effective. |
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| > **[[pickups:missile#In WipEout 2048|Missile]]**\\ Twin gyroscopically-stabilized homing projectiles that lock onto a pilot and bounce off and around walls during their chase. | > **[[pickups:missile#In WipEout 2048|Missile]]**\\ Twin gyroscopically-stabilized homing projectiles that lock onto a pilot and bounce off and around walls during their chase. |
| > **[[pickups:leech_beam#In WipEout 2048|Leech Beam]]**\\ Lock onto another ship and steal its [[#Shield Energy]] for yourself. | > **[[pickups:leech_beam#In WipEout 2048|Leech Beam]]**\\ Lock onto another ship and steal its [[#Shield Energy]] for yourself. |
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| > **[[pickups:mines#In WipEout 2048|Mines]]**\\ Deploy 5 small obstacles onto the track behind your ship. Hitting one is manageable, but hitting many will hurt. (Not available to Fighter Class ships) | > **[[pickups:mines#In WipEout 2048|Mines]]**\\ Deploy 3 or 5 small obstacles (depending on ship class) onto the track behind your ship. Hitting one is manageable, but hitting many will hurt. (Not available to Fighter Class ships) |
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| > **[[pickups:bomb#In WipEout 2048|Bomb]]**\\ A singular, more powerful obstacle that will also deal splash damage to nearby pilots when triggered. (Not available to Speed Class and Agility Class ships) | > **[[pickups:bomb#In WipEout 2048|Bomb]]**\\ A singular, more powerful obstacle that will also deal splash damage to nearby pilots when triggered. (Not available to Speed Class and Agility Class ships) |
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| =====Cross-Play===== | =====Cross-Play===== |
| ... | **Cross-Play** is an online multiplayer mode that allows PlayStation® Vita and PlayStation® 3 players to compete against each other using content from [[wipeout_hd|WipEout HD]]. |
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| | Out of the box the game provides the player with 4 tracks (**Vineta K**, **Anulpha Pass**, **Moa Therma**, and **Chenghou Project**) and 5 HD-variant ships ([[teams:feisar#in_wipeout_hd|Feisar]], [[teams:ag_systems#in_wipeout_hd|AG Systems]], [[teams:qirex#in_wipeout_hd|Qirex]], [[teams:auricom#in_wipeout_hd|Auricom]], and [[teams:piranha#in_wipeout_hd|Piranha]]) from [[wipeout_hd|WipEout HD]], with more tracks and ships being available via **Expansion packs** (FIXME add link). |
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| | The experience of playing **Cross-Play** isn't too different from playing WipEout HD's Multiplayer Mode, with the exception of **Rank Progression** and lack of certain options available to the lobby host. |
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| ====Music==== | ====Music==== |
| The tracklist is as follow : | **WipEout 2048** features 11 music tracks that can play during races: |
| | * Anile - Change of Direction (Wipeout Mix); |
| | * Camo & Krooked - Breezeblock (Wipeout Mix); |
| Anile: | * The Chemical Brothers - Electronic Battle Weapon 3; |
| Change of Direction (Wipeout Mix) | * Deadmau5 - Some Chords (Wipeout Edit); |
| | * Dirtyloud - School of Funk; |
| Camo & Krooked: | * The Future Sound of London - We Have Explosive (2011 Rebuild Wipeout Edit); |
| Breezeblock (Wipeout Mix) | * Noisia - Regurgitate (Wipeout 2048 Edit); |
| | * Orbital - P.E.T.R.O.L (Final Drop Mix); |
| | * The Prodigy - Invaders Must Die (Liam H Re-Amped Mix); |
| The Chemical Brothers: | * Rockwell - BTKRSH (Wipeout Edit); |
| Electronic Battle Weapon 3 | * Underworld - Kittens (Will Saul & Tam Cooper Remix). |
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| Deadmau5: | |
| Some Chords (Wipeout Edit) | |
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| Dirtyloud: | |
| School of Funk | |
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| DJ Fresh ft. Sian Evans: | |
| Louder (Drumsound & Bassline Smith Mix) | |
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| The Future Sound of London: | |
| We Have Explosive (2011 Rebuild Wipeout Edit) | |
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| Kraftwerk: | |
| Tour de France 2003 (Wipeout Edit) | |
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| Noisia: | |
| Regurgitate (Wipeout 2048 Edit) | |
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| Orbital: | |
| P.E.T.R.O.L (Final Drop Mix) & Beelzedub | |
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| The Prodigy: | |
| Invaders Must Die (Liam H Re-Amped Mix) | |
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| Rockwell: | |
| BTKRSH (Wipeout Edit) | |
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| Underworld: | The game also features 3 music tracks outside of regular gameplay: |
| Kittens (Will Saul & Tam Cooper Remix) | * DJ Fresh ft. Sian Evans - Louder (Drumsound & Bassline Smith Mix): Intro FMV music; |
| | * Kraftwerk - Tour de France 2003 (Wipeout Edit): Single Player Menu music; |
| | * Orbital - Beelzedub: Multiplayer Menu music. |
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| * Beelzedub was added in the 1.01 update. | ===Trivia=== |
| | * Beelzedub was added in game update 1.01; |
| | * Beelzedub was used as the menu music in the game's demo; |
| * Some tracks (like Kittens (Will Saul & Tam Cooper Remix), We Have Explosive (2011 Rebuild Wipeout Edit) or P.E.T.R.O.L. (Final Drop Mix)) had other mixes appearing in the first 3 games of the series's tracklist. | * Some tracks (like Kittens (Will Saul & Tam Cooper Remix), We Have Explosive (2011 Rebuild Wipeout Edit) or P.E.T.R.O.L. (Final Drop Mix)) had other mixes appearing in the first 3 games of the series's tracklist. |
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