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| wipeout_series:wipeout_2048 [2026/04/08 11:49] – [Cross-Play] created ChaCheeChoo | wipeout_series:wipeout_2048 [2026/04/13 13:52] (current) – [Pickups] Project Respawn |
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| ======WipEout 2048====== | ======WipEout 2048====== |
| | [{{ wipeout_series:covers:wo2048_na_cover_art.jpg?200vh|WipEout 2048 (NA retail cover art)}}] |
| **WipEout 2048** is an original anti-gravity combat racing video game developed by [[https://en.wikipedia.org/wiki/Psygnosis|Studio Liverpool]] for the PlayStation® Vita. It features brand new content in the form of 10 original tracks and 20 ships, a new single player campaign and online campaign, as well as content from [[wipeout_series:wipeout_hd|WipEout HD]] in the form of Cross-Play Multiplayer and later Downloadable Content that added the HD and Fury campaigns into the game. It is the eighth mainline installment in [[:wipeout_series|the WipEout series]], and was mostly well-received by reviewers, though criticized by fans for lack of several long-standing features present in previous games. | **WipEout 2048** is an original anti-gravity combat racing video game developed by [[https://en.wikipedia.org/wiki/Psygnosis|Studio Liverpool]] for the PlayStation® Vita. It features brand new content in the form of 10 original tracks and 20 ships, a new single player campaign and online campaign, as well as content from [[wipeout_series:wipeout_hd|WipEout HD]] in the form of Cross-Play Multiplayer and later Downloadable Content that added the HD and Fury campaigns into the game. It is the eighth mainline installment in [[:wipeout_series|the WipEout series]], and was mostly well-received by reviewers, though criticized by fans for lack of several long-standing features present in previous games. |
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| **Yellow Pickups**, **Offensive Items** or **Weapons** are fired at other pilots with the intent to damage or disrupt them. | **Yellow Pickups**, **Offensive Items** or **Weapons** are fired at other pilots with the intent to damage or disrupt them. |
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| > **[[pickups:rockets#In WipEout 2048|Rockets]]**\\ Three rockets that are fired forward from the ship - classic, simple and effective. | > **[[pickups:rockets#In WipEout 2048|Rockets]]**\\ One to three rockets (depending on ship class) that are fired forward from the ship - classic, simple and effective. |
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| > **[[pickups:missile#In WipEout 2048|Missile]]**\\ Twin gyroscopically-stabilized homing projectiles that lock onto a pilot and bounce off and around walls during their chase. | > **[[pickups:missile#In WipEout 2048|Missile]]**\\ Twin gyroscopically-stabilized homing projectiles that lock onto a pilot and bounce off and around walls during their chase. |
| > **[[pickups:leech_beam#In WipEout 2048|Leech Beam]]**\\ Lock onto another ship and steal its [[#Shield Energy]] for yourself. | > **[[pickups:leech_beam#In WipEout 2048|Leech Beam]]**\\ Lock onto another ship and steal its [[#Shield Energy]] for yourself. |
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| > **[[pickups:mines#In WipEout 2048|Mines]]**\\ Deploy 5 small obstacles onto the track behind your ship. Hitting one is manageable, but hitting many will hurt. (Not available to Fighter Class ships) | > **[[pickups:mines#In WipEout 2048|Mines]]**\\ Deploy 3 or 5 small obstacles (depending on ship class) onto the track behind your ship. Hitting one is manageable, but hitting many will hurt. (Not available to Fighter Class ships) |
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| > **[[pickups:bomb#In WipEout 2048|Bomb]]**\\ A singular, more powerful obstacle that will also deal splash damage to nearby pilots when triggered. (Not available to Speed Class and Agility Class ships) | > **[[pickups:bomb#In WipEout 2048|Bomb]]**\\ A singular, more powerful obstacle that will also deal splash damage to nearby pilots when triggered. (Not available to Speed Class and Agility Class ships) |