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wipeout_series:wipeout_2048 [2026/04/13 12:58] – add cover art ThatOneBonkwipeout_series:wipeout_2048 [2026/08/10 21:46] (current) – [Development] Project Respawn
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 **Yellow Pickups**, **Offensive Items** or **Weapons** are fired at other pilots with the intent to damage or disrupt them. **Yellow Pickups**, **Offensive Items** or **Weapons** are fired at other pilots with the intent to damage or disrupt them.
  
-> **[[pickups:rockets#In WipEout 2048|Rockets]]**\\ Three rockets that are fired forward from the ship - classic, simple and effective.+> **[[pickups:rockets#In WipEout 2048|Rockets]]**\\ One to three rockets (depending on ship class) that are fired forward from the ship - classic, simple and effective.
  
 > **[[pickups:missile#In WipEout 2048|Missile]]**\\ Twin gyroscopically-stabilized homing projectiles that lock onto a pilot and bounce off and around walls during their chase. > **[[pickups:missile#In WipEout 2048|Missile]]**\\ Twin gyroscopically-stabilized homing projectiles that lock onto a pilot and bounce off and around walls during their chase.
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 > **[[pickups:plasma#In WipEout 2048|Plasma]]**\\ A very mean, heavy hitter that's tricky to aim, but pays off with dividends on a hit. > **[[pickups:plasma#In WipEout 2048|Plasma]]**\\ A very mean, heavy hitter that's tricky to aim, but pays off with dividends on a hit.
  
-> **[[pickups:quake#In WipEout 2048|Quake]]**\\ A seismic wave that will go down the track from where it was fired. Tricky for recipients to escape. (Not available to Speed Class ships)+> **[[pickups:quake#In WipEout 2048|Quake]]**\\ A seismic wave that flies down the track, dishing out punishment to all in it's path. Tricky for recipients to escape. (Not available to Speed Class ships)
  
 </WRAP> </WRAP>
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 <WRAP half column> <WRAP half column>
  
-**Green Pickups**, **Defensive Items**, or simply **Items**, assist the pilot that uses them.+**Green Pickups**, **Defensive Items**, or simply **Items**, provide various assists to the pilot.
  
 > **[[pickups:autopilot#In WipEout 2048|Autopilot]]**\\ Let a computer take control of your craft for a moment. Take a breather, or take advantage of this state's supernatural agility. > **[[pickups:autopilot#In WipEout 2048|Autopilot]]**\\ Let a computer take control of your craft for a moment. Take a breather, or take advantage of this state's supernatural agility.
  
-> **[[pickups:shield#In WipEout 2048|Shield]]**\\ Protect yourself from any harm coming your way within the next few seconds, also activates automatically when hit by a weapon. +> **[[pickups:shield#In WipEout 2048|Shield]]**\\ Protect yourself from any harm coming your way within the next few seconds. Activates automatically when hit by a weapon.
  
 > **[[pickups:turbo#In WipEout 2048|Turbo]]**\\ Get a temporary, immediate speed boost upon use. Overtake someone, or go to places you couldn't go before... > **[[pickups:turbo#In WipEout 2048|Turbo]]**\\ Get a temporary, immediate speed boost upon use. Overtake someone, or go to places you couldn't go before...
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 > **[[pickups:leech_beam#In WipEout 2048|Leech Beam]]**\\ Lock onto another ship and steal its [[#Shield Energy]] for yourself. > **[[pickups:leech_beam#In WipEout 2048|Leech Beam]]**\\ Lock onto another ship and steal its [[#Shield Energy]] for yourself.
  
-> **[[pickups:mines#In WipEout 2048|Mines]]**\\ Deploy 5 small obstacles onto the track behind your ship. Hitting one is manageable, but hitting many will hurt. (Not available to Fighter Class ships)+> **[[pickups:mines#In WipEout 2048|Mines]]**\\ Deploy 3 or 5 small obstacles (depending on ship class) onto the track behind your ship. Hitting one is manageable, but hitting many will hurt. (Not available to Fighter Class ships)
  
-> **[[pickups:bomb#In WipEout 2048|Bomb]]**\\ A singular, more powerful obstacle that will also deal splash damage to nearby pilots when triggered. (Not available to Speed Class and Agility Class ships)+> **[[pickups:bomb#In WipEout 2048|Bomb]]**\\ A single, more powerful obstacle that will also deal splash damage to nearby pilots when triggered. (Not available to Speed Class and Agility Class ships)
  
 </WRAP> </WRAP>
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 =====Online Campaign===== =====Online Campaign=====
 +====Overview====
 **WipEout 2048's** **Online Campaign** works similarly to the **Single Player Campaign** in that you have a set of events with each event having a **Pass** and **Elite Pass** objective. However, the **Online Campaign** forgoes branches, instead having 20 continuous **Levels** consisting of various amounts of events, beating an event or failing the same event 3 times unlocks the next event in line. **WipEout 2048's** **Online Campaign** works similarly to the **Single Player Campaign** in that you have a set of events with each event having a **Pass** and **Elite Pass** objective. However, the **Online Campaign** forgoes branches, instead having 20 continuous **Levels** consisting of various amounts of events, beating an event or failing the same event 3 times unlocks the next event in line.
 +
 +Completing the **Elite Pass** objectives without completing the **Pass** objectives will still award an **Elite Pass**.
  
 The objectives for each event differ, being various combinations of the following: The objectives for each event differ, being various combinations of the following:
-  * Finish an event;+  * Just play;
   * Don't finish last;   * Don't finish last;
   * Finish in the top half;   * Finish in the top half;
-  * Beat a specific opponent+  * Finish 1st
-  * Beat X specific opponents;+  * Beat X specific player(s); 
 +  * Destroy a ship; 
 +  * Destroy X ships;
   * Hit any opponent with a weapon;   * Hit any opponent with a weapon;
   * Hit any X opponents with weapons;   * Hit any X opponents with weapons;
-  * Hit specific opponent with a weapon+  * Hit specific player(s) with a weapon;
-  * Hit X specific opponents with weapons;+
  
 Completing all 20 **Levels** of the **Online Campaign** unlocks the alternative liveries for each ship in the game. Completing all 20 **Levels** of the **Online Campaign** unlocks the alternative liveries for each ship in the game.
  
 **The Online Campaign** consists entirely of **Single Race** and **Combat** events, with players being allowed to vote between the two using configurations chosen by the game after each race. **The Online Campaign** consists entirely of **Single Race** and **Combat** events, with players being allowed to vote between the two using configurations chosen by the game after each race.
 +
 +====Glory Moment Photos====
 +[{{ wipeout_series:glory_moment_example.jpg?500vh|Example of results screen photos}}]
 +At the start of every **multiplayer race** the game will prompt the player to take a photo using the PlayStation® Vita's **front-facing camera**. The player can either cancel the photo or let the 5 second timer run out to opt-out of this feature. 
 +
 +If the player DOES take a photo, they and others who chose to take one will be able to witness each other's **"Glory Moments"**. 
 +
 +**"Glory Moments"** include:
 +  * Getting destroyed by a player;
 +  * Losing to first place;
 +  * Podium screen.
 +
 +Playing on a PlayStation® TV system will cause the game to crash upon reaching the photo prompt. To fix this, one must jailbreak the system and install a plugin to fake the camera's output.
 +
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 =====Development===== =====Development=====
-put development stuff here+The game was developed, and then released
  
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