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| wipeout_series:wipeout_2048 [2026/04/13 13:50] – [Pickups] Project Respawn | wipeout_series:wipeout_2048 [2026/06/02 19:42] (current) – [Pickups] Rewording Project Respawn |
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| **Yellow Pickups**, **Offensive Items** or **Weapons** are fired at other pilots with the intent to damage or disrupt them. | **Yellow Pickups**, **Offensive Items** or **Weapons** are fired at other pilots with the intent to damage or disrupt them. |
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| > **[[pickups:rockets#In WipEout 2048|Rockets]]**\\ One to three rockets (depending on ship) that are fired forward from the ship - classic, simple and effective. | > **[[pickups:rockets#In WipEout 2048|Rockets]]**\\ One to three rockets (depending on ship class) that are fired forward from the ship - classic, simple and effective. |
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| > **[[pickups:missile#In WipEout 2048|Missile]]**\\ Twin gyroscopically-stabilized homing projectiles that lock onto a pilot and bounce off and around walls during their chase. | > **[[pickups:missile#In WipEout 2048|Missile]]**\\ Twin gyroscopically-stabilized homing projectiles that lock onto a pilot and bounce off and around walls during their chase. |
| > **[[pickups:plasma#In WipEout 2048|Plasma]]**\\ A very mean, heavy hitter that's tricky to aim, but pays off with dividends on a hit. | > **[[pickups:plasma#In WipEout 2048|Plasma]]**\\ A very mean, heavy hitter that's tricky to aim, but pays off with dividends on a hit. |
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| > **[[pickups:quake#In WipEout 2048|Quake]]**\\ A seismic wave that will go down the track from where it was fired. Tricky for recipients to escape. (Not available to Speed Class ships) | > **[[pickups:quake#In WipEout 2048|Quake]]**\\ A seismic wave that flies down the track, dishing out punishment to all in it's path. Tricky for recipients to escape. (Not available to Speed Class ships) |
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| </WRAP> | </WRAP> |
| <WRAP half column> | <WRAP half column> |
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| **Green Pickups**, **Defensive Items**, or simply **Items**, assist the pilot that uses them. | **Green Pickups**, **Defensive Items**, or simply **Items**, provide various assists to the pilot. |
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| > **[[pickups:autopilot#In WipEout 2048|Autopilot]]**\\ Let a computer take control of your craft for a moment. Take a breather, or take advantage of this state's supernatural agility. | > **[[pickups:autopilot#In WipEout 2048|Autopilot]]**\\ Let a computer take control of your craft for a moment. Take a breather, or take advantage of this state's supernatural agility. |
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| > **[[pickups:shield#In WipEout 2048|Shield]]**\\ Protect yourself from any harm coming your way within the next few seconds, also activates automatically when hit by a weapon. | > **[[pickups:shield#In WipEout 2048|Shield]]**\\ Protect yourself from any harm coming your way within the next few seconds. Activates automatically when hit by a weapon. |
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| > **[[pickups:turbo#In WipEout 2048|Turbo]]**\\ Get a temporary, immediate speed boost upon use. Overtake someone, or go to places you couldn't go before... | > **[[pickups:turbo#In WipEout 2048|Turbo]]**\\ Get a temporary, immediate speed boost upon use. Overtake someone, or go to places you couldn't go before... |
| > **[[pickups:leech_beam#In WipEout 2048|Leech Beam]]**\\ Lock onto another ship and steal its [[#Shield Energy]] for yourself. | > **[[pickups:leech_beam#In WipEout 2048|Leech Beam]]**\\ Lock onto another ship and steal its [[#Shield Energy]] for yourself. |
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| > **[[pickups:mines#In WipEout 2048|Mines]]**\\ Deploy 5 small obstacles onto the track behind your ship. Hitting one is manageable, but hitting many will hurt. (Not available to Fighter Class ships) | > **[[pickups:mines#In WipEout 2048|Mines]]**\\ Deploy 3 or 5 small obstacles (depending on ship class) onto the track behind your ship. Hitting one is manageable, but hitting many will hurt. (Not available to Fighter Class ships) |
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| > **[[pickups:bomb#In WipEout 2048|Bomb]]**\\ A singular, more powerful obstacle that will also deal splash damage to nearby pilots when triggered. (Not available to Speed Class and Agility Class ships) | > **[[pickups:bomb#In WipEout 2048|Bomb]]**\\ A single, more powerful obstacle that will also deal splash damage to nearby pilots when triggered. (Not available to Speed Class and Agility Class ships) |
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| </WRAP> | </WRAP> |