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wipeout_series:wipeout_pure [2026/04/13 12:09] – yikes my eyes hurt now Rezdjwipeout_series:wipeout_pure [2026/04/15 06:36] (current) – [Teams] no bio fuel in the FX300 Rezdj
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 **Pickups**, also known as //Items// or //Weapons// (despite the category not being limited to them), are helpful power-ups that a pilot can obtain by going over a [[#Weapon Pads|Weapon Pad]]. Only one can be held by a pilot at a time; when equipped, they get the choice to either **Absorb** it (ditch it in exchange for some [[#Shield Energy]]), or to use it. **Pickups**, also known as //Items// or //Weapons// (despite the category not being limited to them), are helpful power-ups that a pilot can obtain by going over a [[#Weapon Pads|Weapon Pad]]. Only one can be held by a pilot at a time; when equipped, they get the choice to either **Absorb** it (ditch it in exchange for some [[#Shield Energy]]), or to use it.
  
-**WipEout Pure** has **10 Pickups**. Each one is unique - having their own use cases, varying degrees of usefulness, and even **Absorbing** for different amounts of [[#Shield Energy]]. They are split into categories based on their nature+**WipEout Pure** has **10 Pickups**. Each one is unique - having their own use cases, varying degrees of usefulness, and even **Absorbing** for different amounts of [[#Shield Energy]]. 
  
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 > **[[pickups:turbo#In WipEout Pure|Turbo]]**\\ Get a temporary, immediate speed boost upon use. Overtake someone, or go to places you couldn't go before... > **[[pickups:turbo#In WipEout Pure|Turbo]]**\\ Get a temporary, immediate speed boost upon use. Overtake someone, or go to places you couldn't go before...
  
-> **[[pickups:disruption_bolt#In WipEout Pure|Disruption Bolt]]**\\ Hit your ennemies with a random effect.+> **[[pickups:disruption_bolt#In WipEout Pure|Disruption Bolt]]**\\ Hit your enemies with a random effect.
  
 </WRAP> </WRAP>
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 ====Barrel Rolls==== ====Barrel Rolls====
-**Barrel Rolls** are tricks that you can perform while your ship is mid-air, awarding a speed boost if completed before landing.+Introduced in **WipEout Pure**, **Barrel Rolls** are tricks that you can perform while your ship is mid-air, awarding a speed boost if completed before landing.
  
 By pressing //Left-Right-Left// or //Right-Left-Right// on your steering input when mid-air, you can attempt a **Barrel Roll** for **8% of your [[#Shield Energy]]**. Your ship will attempt a 360° barrel roll, and if it completes before you land, you will get a quick burst of speed, not unlike a [[#Speed Pads|Speed Pad]] or a [[pickups:turbo#In WipEout Pure|Turbo]] boost. If the ship lands before that happens, you will get disappointment, and your [[#Shield Energy]] will be taken anyway. By pressing //Left-Right-Left// or //Right-Left-Right// on your steering input when mid-air, you can attempt a **Barrel Roll** for **8% of your [[#Shield Energy]]**. Your ship will attempt a 360° barrel roll, and if it completes before you land, you will get a quick burst of speed, not unlike a [[#Speed Pads|Speed Pad]] or a [[pickups:turbo#In WipEout Pure|Turbo]] boost. If the ship lands before that happens, you will get disappointment, and your [[#Shield Energy]] will be taken anyway.
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 Additionally, **Barrel Rolls** are closely linked to [[#Pitch and Steering|Pitch control]]: pitching up can enable **Barrel Rolls** that would otherwise be impossible, and pitching down will decrease unwanted airtime - landing faster, wasting less time in the air and getting the speed boost sooner. Additionally, **Barrel Rolls** are closely linked to [[#Pitch and Steering|Pitch control]]: pitching up can enable **Barrel Rolls** that would otherwise be impossible, and pitching down will decrease unwanted airtime - landing faster, wasting less time in the air and getting the speed boost sooner.
 +
 +**WipEout Pure**'s implementation of **Barrel Rolls** is somewhat flawed: unlike later games, //you're required to complete the full 360° roll// for the speed boost to be awarded. While this may sound fair on paper, in practice, pilots find this quite frustrating. Later games allow leeway. Additionally, when AI pilots are on screen, it is very difficult to initiate a **Barrel Roll**, even with the correct inputs.
  
 ====Speed Pads==== ====Speed Pads====
-These yellow arrow-shaped panels on the track's floor will give the ship a burst of speed when flown over. The speed boost is gained rapidly and will decrease back to cruise velocity over a few moments. +These blue arrow-shaped panels on the track's floor will give the ship a burst of speed when flown over. The speed boost is gained rapidly and will decrease back to cruise velocity over a few moments. 
  
 **Speed Pads** can be placed alone or in series, stacked horizontally or vertically, placed in challenging spots or next to [[#Weapon Pads]]. Hitting one likely won't change the outcome of the race, but hunting them reliably will give the skilled pilot a competitive edge. Combined with their [[#Weapon Pads|colorful counterpart]], **Speed Pads** also introduce an element of split-second strategy to the race. **Speed Pads** can be placed alone or in series, stacked horizontally or vertically, placed in challenging spots or next to [[#Weapon Pads]]. Hitting one likely won't change the outcome of the race, but hunting them reliably will give the skilled pilot a competitive edge. Combined with their [[#Weapon Pads|colorful counterpart]], **Speed Pads** also introduce an element of split-second strategy to the race.
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    * **Multiplayer**\\    * **Multiplayer**\\
    * **Teaser**\\    * **Teaser**\\
 +(FIXME review)
  
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 <WRAP half column> <WRAP half column>
 **Base game** **Base game**
-Main contestants of the FX300 AG Racing League:+Main contestants of the FX300 AG Racing League: (FIXME revise)
  
 > **[[teams:feisar#In WipEout Pure|FEISAR]]**\\ The iconic team enters the FX300 with solid, reliable ships. > **[[teams:feisar#In WipEout Pure|FEISAR]]**\\ The iconic team enters the FX300 with solid, reliable ships.
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 > **[[teams:auricom#In WipEout Pure|Auricom Industries]]**\\ In the FX300 season, speed and combat is the Auricom way. > **[[teams:auricom#In WipEout Pure|Auricom Industries]]**\\ In the FX300 season, speed and combat is the Auricom way.
  
-> **[[teams:harimau#In WipEout Pure|Harimau]]**\\ Now powered only by biofuel, Harimau will have to prove the force of nature to the world.+> **[[teams:harimau#In WipEout Pure|Harimau]]**\\ Harimau will have to prove the force of nature to the world.
  
 > **[[teams:assegai#In WipEout Pure|Assegai Developments]]**\\ Assegai returns as a team again in the FX300 league. > **[[teams:assegai#In WipEout Pure|Assegai Developments]]**\\ Assegai returns as a team again in the FX300 league.
-**Privateer** +**Unlockable** 
-> **Zone**+> **Zone**\\ The zone ship is back in the real world! 
  
-> **MediEvil**+> **MediEvil**\\ The dead has risen and want to race.
 **Demo** **Demo**
  
-> **Stealth**+> **Stealth**\\ Not the kind of flying object you would expect in WipEout.
 </WRAP> </WRAP>
 <WRAP half column> <WRAP half column>
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 > **[[teams:icaras#In WipEout Pure|Icaras]]**\\ You can't break the glass cannon if you can't catch it. > **[[teams:icaras#In WipEout Pure|Icaras]]**\\ You can't break the glass cannon if you can't catch it.
  
-**Daxtinator**+**Privateer**
  
-> **Havenzoomer **+> **Daxtinator**\\ Your favorite furball want a piece of the action.
  
-> **Guardian**+> **Havenzoomer **\\ It's Jak X all over again !
  
-> **Patriot**+> **Guardian** \\ Get ready for special operations.
  
-> **Puma**+> **Patriot**t\\ The big gun's swift and decisive conflict resolution machine.
  
-> **WIRE05**+> **Puma**\\ Why run when you can fly?
  
-> **Cokestyle**+> **WIRE05**\\ Welcome to the Wire festival !
  
-> **Klor** +> **Cokestyle**\\ Literally just Coca-Cola.
  
-> **Turboweevel**+> **Klor**\\ May the style be with you while flying this ship.
  
-> **Cardracer** +> **Turboweevel**\\ Actually... what's a weevel?
  
-> **Haironaut**+> **Cardracer**\\ Weapons aren't your biggest enemies with this ship. 
 + 
 +> **Haironaut**\\ Don't get tangled with the control!
  
 </WRAP> </WRAP>
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   * Paul Hartnoll - Boot Up;   * Paul Hartnoll - Boot Up;
   * Röyksopp - Curves.   * Röyksopp - Curves.
 +
 +
 +====DLC====
 +Music tracks were added post launch via downloadable content.
 +===Released in America, Europe and Japan===
 +Classic Music Pack :
 +  * CoLD SToRAGE – Cairodrome;
 +  * CoLD SToRAGE - Canada;
 +  * CoLD SToRAGE - Messij;
 +  * CoLD SToRAGE - Operatique.
 +The tracks by CoLD SToRAGE are the only ones to be available in every version that got Downloadable Content.
 +==Japanese DLC Exclusives==
 +Wire05 pack : 
 +  * Takkyu Ishino - Jingle Wire05.
 +    * Notably, this version is 3 minutes and 51 seconds long while the album version is only 16 second long.
 + 
 +Continue Pack : 
 +  * Akira Ishihara - Breaking the Ice;
 +  * Akira Ishihara - Open the P.A. .
 + 
 +==European DLC Exclusives==
 +Oblivion Music Pack
 +  * ? (credited in game as Oblivion) - Disconnect;
 +  * Spherical & MDA (credited in game as Oblivion) - Reminiscence;
 +  * ? (credited in game as Oblivion) - Butterfly Effect.
 + 
 +A7 Music Pack
 +  * McQueen - Leave Me Dead;
 +  * Inner Mantra - How Can This Be Fair;
 +  * Fightclub - Bleed on Me;
 +  * Machines Wielding Weapons - Flashback.
 + 
 +Voice of Cod Music Pack:
 +  * Voice of Cod - Bakelite Satellite;
 +  * Voice of Cod - Bubbles of Nothing.
 + 
 +Exit 15 pack: 
 +  * Exit 15 remix - Come Shot.
 +
 +PureUrban UK pack :
 +  * Sway - Slo' Downn;
 +  * Ironik ft. Yazmin & Tinie Tempah - Listen to the Vibe;
 +  * Bruza - In the Endz.
 + 
 +PureUrban French Pack:
 +  * Dakrishna - Bad Boy Racing;
 +  * Earsut - The Bad Reputation;
 +  * Tarik 'N' Djamel - Wanted Punk.
 + 
 +PureUrban German Pack:
 +  * Armin Treiber - Just Jack;
 +  * Shipper - Echoboard;
 +  * Resonator - Loewen Hertz.
 + 
 +PureUrban Italian Pack:
 +  * Delroy ft. Micronauti - Hard Rain;
 +  * DJ War ft. Lu Marra - Jungle Style;
 +  * Ruma - Plaiser.
 + 
 +PureUrban Benelux Pack:
 +  * Big Ed - Pak Uti;
 +  * Ijsman - Ziel (Lazerus Remix);
 +  * Miss Dee ft. Leo Tani (credited in game as Miss Dee ft Leo Tan) - Stop Foolin'.
 + 
 +PureUrban Spanish Pack:
 +  * Deepologists ft. Katrina Marie - Apocalyptic Motion;
 +  * Jordi Goberna - Are You a Coconut;
 +  * Nabil Moratalla - One Minute Theory.
 +
 +Tracks added via the Pure Urban DLC causes a crash on Exostra run.
 +====Album Release====
 +An album containing most of the base soundtrack (exception of Goldrush, Black Jack 3, Kinection and The System) by Distinct'ive. In addition, it contained 3 previously unreleased tracks by that label, these 3 tracks does not appear in the game. 
 +These were:
 +  * Ils - Saxtrax;
 +  * Way Out West - Pulse of Life (Edit);
 +  * Hybrid - Zulu (Original Score).
  
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- 
-===== References / Sources ===== 
 ===== References / Sources ===== ===== References / Sources =====
    - According to [[https://www.mobygames.com/game/17331/wipeout-pure/releases/#psp|MobyGames]].    - According to [[https://www.mobygames.com/game/17331/wipeout-pure/releases/#psp|MobyGames]].
    - According to [[https://psdeals.net/us-store/game/3548/wipeout-pure|PS Deals]] and a [[https://www.wipeoutzone.com/forum/showthread.php?4284-HOLY-CRAP!-Official-WOP-digital-distribution!|thread on WipEoutZone]].    - According to [[https://psdeals.net/us-store/game/3548/wipeout-pure|PS Deals]] and a [[https://www.wipeoutzone.com/forum/showthread.php?4284-HOLY-CRAP!-Official-WOP-digital-distribution!|thread on WipEoutZone]].