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| game_modes:eliminator [2026/04/16 12:56] – add hd logo and pulse livery ThatOneBonk | game_modes:eliminator [2026/07/22 19:09] (current) – [In WipEout Pulse] Rezdj |
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| Eliminating other contenders moves you higher on the scoreboard, with the first person to reach the elimination target winning. **Turbo**, **Shield** and **Autopilot** items are disabled in **Eliminator**, and the **Weapon Pads** have no cooldown, although the player can't get an item from the same **Weapon Pad** more than once until they go over another. Weapons can be absorbed to briefly erect a shield around the ship, preventing any damage. All ships in the event will use a dedicated Eliminator livery. | Eliminating other contenders moves you higher on the scoreboard, with the first person to reach the elimination target winning. **Turbo**, **Shield** and **Autopilot** items are disabled in **Eliminator**, and the **Weapon Pads** have no cooldown, although the player can't get an item from the same **Weapon Pad** more than once until they go over another. Weapons can be absorbed to briefly erect a shield around the ship, preventing any damage. All ships in the event will use a dedicated Eliminator livery. |
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| **Eliminator** can be played against AI, with the ability to set the target to between 5 and 25 kills in increments of 5. **Multiplayer** was originally supposed to feature **Eliminator**, as evidenced by a loading screen (FIXME add source), but the mode was cut last moment. It can still be played online via modding, though the mode is quite buggy. | **Eliminator** can be played against AI, with the ability to set the target to between 5 and 25 kills in increments of 5. **Multiplayer** was originally supposed to feature **Eliminator**, as evidenced by a loading screen<sup>[[#References / Sources|[1]]]</sup>, but the mode was cut last moment. It can still be played online via modding, though the mode is quite buggy. For example, disconnection tends to happen often and the weapon pad cooldown is the regular one instead of eliminator specific one. |
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| In Multiplayer, the players have to reach a target score: the first person in the event to do that wins. Absorbing does //not// restore any energy, instead simply ditching the weapon. To achieve a **Pass** or an **Elite Pass** in the [[wipeout_series:wipeout_2048#online_campaign|Online Campaign]], you must complete the objectives that are displayed on the left side of the screen. | In Multiplayer, the players have to reach a target score: the first person in the event to do that wins. Absorbing does //not// restore any energy, instead simply ditching the weapon. To achieve a **Pass** or an **Elite Pass** in the [[wipeout_series:wipeout_2048#online_campaign|Online Campaign]], you must complete the objectives that are displayed on the left side of the screen. |
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| The pool of available weapons can vary between events, as well as being affected by the **Ship Class** chosen by the player. | The pool of available weapons can vary between events, as well as being affected by the **Ship Class** chosen by the player. **Leech Beams** also give the user a **Shield** for the duration of the item. |
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| | ===== References / Sources ===== |
| | - According to "Take your races online and prove yourself against friends and opponents in races, tournaments and the action packed eliminator events!" |